For examples of real use,Ĭheck out the apps folder in this repo.
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This readme does include some detailed documentation, but the full API referenceĪnd documentation can be found at the site below. New Python 3 Support: see python3 branch. Image layer support, object points changed, new test.py! Check it out in the python3 branch.Īdded support for rotated objects and floating point. Much faster loading, especially for large maps.
If you find this useful, please consider making a donation to help support it. If you have any problems or suggestions, please open an issue or join the Discord server. Not take python 2.7 support into consideration and any breaking changes will not be I've used the pickle moduleĪs Python 2.7 is now EOL, any changes moving forward past version 3.21.7 will You to provide a way to save changes to the map. Load the data with pytmx and copy the data into your own classes with the API. Feel free to use theĬlasses provided in pytmx.py as superclasses for your own maps, or simply Pytmx strives to balance performance and flexibility.
Them so you can modify your maps and objects in Tiled instead of modifying Not only does itĬorrectly handle most Tiled object types, it also will load metadata for
Tile loading with a fast and efficient storage base. A map loader for Python/pygame, designed for video gamesĪ map loader for python/pygame designed for games.